Nanogames
Published by: Bill (R&D, SpecialEffect) on 4th Nov 2009 |
View all blogs by Bill (R&D, SpecialEffect)

PC (opens in a separate window) -
Webview Limited
Nanogames is a collection of 20
games, which offers extensive customisation options of both the
gameplay and accessibility . This allows you to choose input
methods such as pointer control, single
scanning, step scanning and multiple key
scanning.
These then can all be adapted e.g. with switch access the scanning speed, sound and highlighting options and release delay can all be altered. With pointer control the appropriate options are also available to be altered. Each game can also be tailored to the user by adapting different aspects of it such as various speed elements, number of items or objects on each level and tasks achieved to progress to the next level.
All these setup options are clearly explained and laid out. Any changes can be quickly checked using the ‘test’ option. The games themselves include ’Marble Lines’ (a Zuma type game), ‘Bouncing’ (similar gameplay to Splume), memory games, matching games amongst others. All are thoughtfully made with user friendly menu’s and intuitive gameplay.
The games can be bought or trialed at : www.nanogames.com


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