Electronic Soup Podcast: Low Vision Gaming
This month's Electronic Soup Podcast brings an end to our four part Audio Games epic, with the low down on Low Vision gaming.
It comes in two flavours again: extended or abridged. You can grab the extended version right now, thanks to David Banes' "Access Collective".
A full help-sheet will follow in the next week or three, with an easy to grab point for all four chapters.
Part 4 Includes
Dark's take on games with good and bad access features for players with low vision in the extended version, and our edited take in the short version.
Games discussed include...
Taito's Puzzle Bobble, Valve's Left4Dead and Popcap's Peggle (for Colour-Blind Options).
NanaOn-Sha's Vib Ribbon, Taito's Space Invaders and Mommy's Best Games' Shoot 1 UP, Michi.nu's Archaist, Dennis Asher's Nanogames (for Contrast Control Options).
Pug Fugly Games' The Pyramid and the utilties CPU Killer and Screen Magnifiers in general (for Magnification options).
Artsoft's Rocks and Diamonds (for Level Editors and building your own more accessible content).
Michi.nu's pending Johnny Goes To Hell (for Speech, Audio Cues and Helpful Documentation).
Listen below, and you can download and subscribe to the Access Collective at Podbean.com or iTunes.
If you are unable to hear this podcast clearly, try the transcripted version here. If you can't hear the above file, here's the MP3 direct downloads:
Chapter 4: Low Vision Gaming (extended MP3)
Chapter 4: Low Vision Gaming (abridged MP3)
You can read the previous ESP GameBase posts here:
Chapter 1: Audio Games for Beginners
Chapter 2: Console Audio Games and Wanting Better
Chapter 3: Deeper Audio Games







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