Dec 15th

Halo: Combat Evolved Anniversary - Re-Mapping/Controller In-Game Options

By Bill (R&D, SpecialEffect)
Halo Combat Evolved Anniversary promo image.jpg

Title:
 Halo: Combat Evolved Anniversary.

Tested On:
XBox 360.

Full Re-mapping: No.

Button Layout Options: 9 options available (layouts shown in video below).

Stick Layout Options: 4 options available: Default (left stick = aim/look and right stick = move), Southpaw, Legacy and Southpaw Legacy (layouts shown in video below).

Stick Sensitivity Options: Combined horizontal and vertical sensitivity with 10 different levels of sensitivity to choose from.

Look type:
Normal and inverted are available.
Dec 13th

Alt Controller v0.6 - Demonstrating custom windows

By Still Shakey

Hi everyone,

Here's a quick review to demonstrate the new version (v0.6) of Alt Controller, a free Open Source program for adapting computer inputs, such as mouse movements and key presses, in order to make computer programs more accessible. And play games!

The main new features are:
- Ability to draw screen regions on top of game windows
- Ability to design custom windows with mappable buttons, "stay on top" and translucency
- Three new profiles to demonstrate custom windows

Dec 12th

Groove Coaster

By Gavin (R&D SpecialEffect)
GC.png
iPod, iPad, iPhone- TAITO Corporation

The relative ease and lack of expense of creating an application for Apple’s handheld devices has opened up the world of programming and self-publication to the masses, creating a thriving indie scene and some would say keeping the handheld gaming market alive. How many times have you seen a business man/lady on the train, the type that wouldn’t dream of owning a Nintendo DS, happily playing Angry Birds for the entire journey?

Dec 6th

Greedy Bankers (iOS)

By One Switch
Image of the Greedy Bankers iPad game. Text reads 'Greedy Bankers vs The World... Now with colour-blind support'. With image of many coloured tiles, marked with shapes to make play possible for colour-blind gamers.

Eurogamer Indie Games Arcade finalist Greedy Bankers vs The World (iPad) has just received its first update, which aims to make the game more accessible to colour-blind players.

The update adds symbols that can be optionally added to the coloured gems in the game to make them visually distinguishable without the need for colour vision. "Because the gameplay of Greedy Bankers is largely based on colour, there were some obvious difficulties for colour-blind players. I thought it was unfair that people should be unable to enjoy the game properly, especially over an issue that was so easy to fix," said the developer Alistair Aitcheson.

Alistair also cited the charity Special Effect [us!] as an inspiration for the change, having met them at the Eurogamer Expo and approached them for advice. "I'm still looking for feedback on the updates, so that I can improve these accessibility elements. Hopefully with each update I'll be able to improve them based on players' experiences."
Dec 6th

Alternative Christmas

By One Switch

I don't know quite what to make of Specialbites's collection of eight switch accessible Christmas activities. They're a little bit odd. One is of Rudolph the red nosed reindeer getting scared by a possessed Christmas tree, then poo-ing in a toilet. Another is of a magic tree firing cannon balls at a cloud of brussel sprouts. Another is Rudolph starting a fire, melting a snowman whilst staring and grinning. Often there's a mad echoing laugh, or funeral march version of Away in a Manger.
Dec 3rd

Badlands

By One Switch

After playing it for the first time at Replay Expo 2011 I decided to have another go at getting Konami's one-switch laser-disk game Badlands working on my laptop. Using the latest version of the Daphne emulator (v1.0), it worked!

So, what's the game like?

Dec 3rd

El Duelo

By One Switch
El Duelo: Cartoon-ish image of a wild-west skeleton bandit shooting at you from within the doors of an old wooden Salon.

El Duelo is an on-line high-noon gun-fight set in a haunted Mexico. As soon as your opponent draws, fire using the space bar (or linked accessibility switch). All dialogue and text is in Spanish which really adds to the Spaghetti Western feel. Requires fast reactions.

Parental guidance advised.
Dec 2nd

Resistance 3 - Re-Mapping/Controller In-Game Options

By Bill (R&D, SpecialEffect)
Resistance 3 artwork showing a unusually shaped white skull on a red background with a new yorks skyline making up the outline o

Title:
 Resistance 3 (Insomniac Games/Sony)

Tested On:
PS3.

Full Re-mapping: Buttons = Yes (except D-Pad)/Thumsticks = Left and right stick functions can be swapped.

Button Layout Options: 4 layouts available plus full re-mapping (all options displayed in the video below).

Stick Layout Options: Functions (move or look) can be swapped over (layouts shown in video below).

Stick Sensitivity Options: Look/aim stick (combined horizontal and vertical sensitivity) can be adjusted with 10 different levels of sensitivity to choose from.

Look type:
Both x and Y have separate options for either normal or inverted.

See below for a video showing the controller options:

Dec 1st

Accessible Gaming on a Budget: Playstation 2

By One Switch
Image of a Sony Dual Shock with the 'X' button highlighted.

Last week we were approached asking if we would recommend a Wii or a Playstation for a young lad with Cerebral Palsy. He uses an Able-Net Big-Red type switch to play some Help Kidz Learn games and has also shown interest in web-cam activities.

That tipped me into thinking a Playstation 2 would likely be the best bet. Ideally one of the old fat ones that will work with the majority of accessible controllers.

Here's a list of the PS2 compatible software we recommend anyone with similar needs takes a look at (listed in degree of accessibility for the player, once a helper has set things up):

Dec 1st

Switch Accessible Dog Ball Thrower

By One Switch
Sophie Patmore launching a tennis ball using an accessibility switch for her dog to chase after.

We were delighted to read the latest update of The Sophie Story today, especially so linked to her new Dog Ball Thrower which we helped play a part in.

A while back Sophie's Mum and Dad asked us if we knew of any suitable ball throwing machines. We did (with thanks to moroQ in Japan), and pointed them in the direction of some in the USA. A friend over there kindly sent it over to Sophie as a birthday present.

Dad then adapted the device for switch use, and Sophie has been able to give her dog some exercise and fun ever since. We're impressed!