Herder
By BillGameBase
PC (opens in a separate window) - Scripted Fun
Whilst appearing confusing on first impression, within minutes the one button controls of Herder become natural and intuitive.
The aim is to contain the floating red and blue circles within your snake-like grasp to gain points. Holding the left mouse button allows you to move counter-clockwise and turns you red, allowing you to capture the red circles. Releasing the button moves you clockwise and returns you to a blue colour, with which you are able to capture the blue circles.
SYNSO Championship Edition
By One Switch
PC Windows - Bag Full of Wrong (pay-what-you-want)
If you like your shoot-em-ups furious, techni-coloured, rowdy and daftly named, then Squid Yes! Not So Octopus! Championship Edition is for you.
The stated aim is: "Survive 5 minutes. Eat gem and fruits. Score massive". Thanks to a fantastic array of accessibility options, you can make this as hard or as easy as you like.
Gambler
By One Switch
PC Windows - Infectuous (freeware)
Unusual. Lobo, of Infectuous, has created a unique and beautifully oriental one-switch game in Gambler. You can choose from five quirky mini-games with the aim of making money that you then gamble away in a simple dice game.
The five mini-games include some mellow fishing, clay-pigeon shooting and dodging a dragon in a big upturned tin bath(!). Pretty wonderful fun.
G-Switch
By BillGameBase
PC (opens in a separate window) - VascoF
G-Switch is a gravity defying one switch side scroller, in which you must decide which way is up and which way is down.
In one player mode either 'X' or left click is used to switch the direction of gravitational force. When you lose contact with the ground you do not return to earth, but continue until you hit another surface.
The aim is to travel as far as you can, without disapearing off the screen.
Canabalt
By BillGameBase
PC (opens in a separate window) also available on iphone - Semi Secret
Canabalt is a instantly addictive and highly absorbing one button scrolling game. Despite the simplicity of the controls, quick reactions are an essential part of the gameplay.
Using the Space Bar, you must choose the correct time to leap from building to building and avoid obstacles. The aim is to reach the furthest distance from the start line. One missed or badly timed jump and it's 'Game Over.' One press of the button though, and you're up and running again to give it another go.
Wii-mote Controllers - D.I.Y. Accessibility Hacks
By One Switch
When the Nintendo Wii was released in 2006, it's Wii Remote (or Wiimote as I prefer to wrongly call it) was hailed as revolutionary.
It certainly did open up gaming for many people who previously found the likes of a Sony Playstation Joy-pad far too complicated. Unfortunately, it closed the door on a lot of people too, such as accessibility switch users.
The good news for some of those excluded players, is that there are ways to adapt the Wii remote to make it a bit more accessible.
Electronic Soup Podcast: Audio Games (part 2)
By One Switch
Part two of the GameBase "Electronic Soup Podcast" has just been released, again as part of the big fat juicy "Access Collective".
We open up talking about the tiny number of "Audio Games" for games consoles, branching out to how some people play standard games even though they can't see the screen very well, and close on the call to game developers for more please-thanks-very-much!
2010 Fifa World Cup: South Africa
By BillGameBase
PS3/Xbox 360 (tested on PS3) - EA Sports
2010 Fifa World Cup: South Africa may, for some, seem to be an unnecessary purchase, released as it is smack bang between last years Fifa 10 and this years Fifa 11. However, if you are thinking of taking the leap, then there are enough features to make it potentially very worthwhile.
One of the main additions to gameplay, in terms of accessibility, is the new 'two-button' control method. This allows you to greatly reduce the number of buttons required to play at a competitively high level. It uses the left thumbstick, as normal, to control your players' movement. The 'cross' button is used for all passing types, when in posession of the ball, allowing you to use one button for ground, air and through passes. The position of the player you are aiming for and the strength of the pass you put through to him, will affect the style of pass. 'Circle' is used for shoot when you have the ball and sliding tackles when the opposition has it . When not in possession, the 'cross' button is used for a standing tackle.
Walk4Matt 2010: May 22nd - 29th
By BillGameBase
Walk4Matt is a week long walk from the home of Rugby to the Guinness Premiership Final at Twickenham. The route follows 110 miles of canal tow paths, with the walkers trekking alongside (and opening locks for) a train of narrow boats, which will offer welcome sleeping quarters at the end of each tiring day.
The walk is supported by all 12 Premiership clubs and the funds raised will go to The RPA (Rugby Players Association), SpecialEffect and The Matt Hampson Trust.
SpecialEffect is proud to support, and be a part of, such an exciting and worthwhile event, set up up by our inspirational Patron Matt Hampson.
Visit www.walk4matt.org for more information and to follow the walkers' progress (including SpecialEffect Director Mick Donegan, Fundraiser Nick Streeter and Trustee Simon Bennett).







